Personal development 14: Games development
- Samuel Dowding
- May 1, 2020
- 1 min read
This week i spent it working on finishing off some final aesthetic pieces such as the background and fixing some of the bugs in the game such as points continuing to rise after losing. i also implemented some of my research into the project such as the interface scaling.
The upcoming weeks will be mostly bug fixing and testing the game out via playing it and sending it to the leader for them to play. currently one known bug/ game play problem is that the pickup item doesn't appear in the game correctly and appears black. this is a bug that i must therefore fix at some point to make sure it works.
if there is time i would also like to add a running animation to the character as currently there isn't one however this isn't essential as the game does work with out it.
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